As players, we've got no objection to exploring a world we simply cannot significantly influence. Early feedback suggested the corporation was on the verge of sculpting among the finest adventure games with this generation - or else ever sold - meaning just one player-only offering would've been all the justification essential for your purchase. Comparisons with Tomb Raider have been off here, as the depth of puzzles and progress is a bit more shallow as opposed to adventures of Ms Croft, with the sport hardly stopping less than marking what to do having a big neon sign.