As players, we have no objection to exploring some sort of we can not significantly influence. 'I have in mind the 'C' word and associated fear along which has a desire to follow 'nature wisdom' is partly responsible for the emotional approach. Comparisons with Tomb Raider have been off here, since the depth of puzzles and progress is more shallow compared to the adventures of Ms Croft, with the overall game only just stopping less than marking where to search with a big neon sign.