Over all, merely one game could have a very growing subscription base, EVE Online, and in many cases this can be a small growth over time. 'I be aware of 'C' word and associated fear along having a want to follow 'nature wisdom' is partly to blame for the emotional approach. Comparisons with Tomb Raider are in fact off here, as the depth of puzzles and progress is more shallow compared to adventures of Ms Croft, with the overall game hardly stopping short of marking what to do with a big neon sign.