Prism: Light The Way - Facts & Screens
Will Prism: Light The Way prove once more that state of the art graphics aren't mandatory to make a good game, or is Eidos throwing out a bad game? Words like 'Glowbos' and 'Gluons' should give us a hint.
In Prism, the player, along with a number of Bulboids, must direct light onto the Glowbos, making use where necessary of the galactic matter, which comes in the form of Mirrors, T-splitters, Filter Blocks, Spinners and Prisms, collectively called Gluons. The Glowbos come in different colours, and the light that they are fed must match their colour.
Only by getting every piece in exactly the correct place, will the light be filtered and directed to the correct positions, and the puzzles be solved.
Features:
- Puzzle mode - Increasingly tough levels to complete at your leisure.
- Time mode - Beat the clock; earn more time by completing levels quickly.
- Hyper mode - Get light to the Glowbos before they explode.
- Infinite mode - Random levels, no time limit, just keep playing.
- Multiplayer - Challenge your friends and family to a time based multiplayer battle.
Comments
Trippy!
The whole concept behind this is similar to the mini games in one of the spyro games on ds. Not totally original but still fun.
Little blobs remind me of Electroplankton.
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