Fragile Dreams Gets a March Release
Rising Star Games today confirms that Fragile Dreams: Farewell Ruins of the Moon will be released throughout Europe on 19th March, exclusively for the Nintendo Wii.
Set in a post-apocalyptic vision of Japan, Fragile Dreams is a fantasy adventure game that takes place in a world seemingly devoid of human life. Consequently, gamers will experience an acute sense of isolation as they guide an abandoned young boy named Seto, who is searching for survivors on the way to his final destination.
An engaging and unique game, as the story unfolds the gamer gradually begins to make sense of the desolate world while fending off ghosts and other hostile creatures, using the Wiimote as both weapon and torch.
Visually stunning, audio is also crucial in Fragile Dreams - along with an emotional soundtrack, ghostly sounds emanate from the Wiimote's speaker, adding to the eerie environment. It can also be pointed at the source of a sound and used as an aid to detect key items and locations.
"We're delighted to be able to announce a release date for Fragile Dreams," says Martin Defries, managing director, Rising Star Games. "As soon as gamers start playing it, they will become engrossed in the storyline and focused on unravelling the mysteries of this deserted world."
The game is highly anticipated and has already received a 31/40 Famitsu score in its native Japan, becoming one of the top selling games during its week of release.
Comments
Looks great, I have played the first 10 minutes of Japanese version and I was more than surprised by the game. This will be one of the best 3rd party game of the year, side-by-side to Tatsunoko VS Capcom and The Last Story.
Yes. Was wondering whether that 19th March date was correct and so happy it is. Very close to the US release date as well so well done to Rising Star for getting it sorted quickly. Hopefully it won't suffer like Muramasa and be an online only purchase. I'll be getting it regardless as I'm really looking forward to it.
That's the problem with GameStop here in the states. They only get in just enough copies for the games they didn't expect high selling so that they can buy the games back and selling them on discount. Developers doesn't make money on used copies and it's just the same old copies of the games that's floating around. They are killing the game industry.
Post a new comment
Register or log in.