Kung Fu Panda 2 Comes to Wii and DS
We loved the first Kung Fu Panda movie and while the games were only average, at best, hopefully the next batch of tie-in's will deliver a more entertaining experience.
Kung Fu Panda 2 the video game begins where the movie leaves off, as Po and the Furious Five venture out to save kung fu from a new evil threat.
"Kung Fu Panda 2 brings enormous innovation and creativity to build on the excitement of the movie," said Mary Beth Haggerty, THQ's Vice President of Product Development, Kids, Family and Casual Games. "The team brought unique elements to each platform so players can have a different experience with the same great story."
On THQ's uDraw GameTablet for Wii, players will control Po with their stylus to fight and defend Gongmen City in story mode. The epic battles against old and new enemies will happen amidst a backdrop that players themselves will bring to life. In drawing mode, players can color various pieces of character art and objects which will in turn populate the story mode, making the game unique to the player. There are also several awesome mini-games that players can enjoy playing as the adorable baby Po.
On Nintendo DS, Kung Fu Panda 2 will allow players to command Po using the stylus and unleash awesome kung fu moves against enemies alongside his friends and fellow kung fu masters, the Furious Five: Tigress, Monkey, Crane, Viper and Mantis. In addition, the Nintendo DS version offers an addictive card game called "Five-Card Fu," which can be played either alone or with a friend. The game is played on a 3x3 grid which contains nine squares. To get started, the player must select five cards from their in-game library and place one card in one of the nine squares. Each card will have a number ranging from one through nine on each side of the card. In order to win, the player must strategize on which square they will occupy first as well as which card to use. Once the player places a card in a square, the opponent will have to place a card on an adjacent square that beats the numerical value of the card the first player placed. The player that occupies the grid with the highest numerical value wins.
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