WII Red Steel Revamped- Facts

Red Steel Controls Fixed After a Horrible Display at E3..

Ubisoft has expressed that changes to the E3 2006 build were already being implemented, specifically in the swordplay department.Sword combat was the least impressive part of Red Steel at E3.

Sword motions are put in by the player and then are translated in the game with one of only a handful of swipes. Ubisoft confirmed that it had previously tried simulating the sword in a one-to-one motion, so that all hand movements would translate directly and instantly into the game's combat, but that the gameplay was dismissed as too clunky and unrealistic. Ubisoft is trying to work off the one-to-one motion combat once again.

src: IGN

Posted on 27-06-2006 by yoshimn

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